Monday, January 23, 2012

Apoc Codex - The Player, Survivor Alpha

Welcome to another entry into the Codex, this time on the player himself and bit of background story, although that's a little early to be called solid. Remember that the images below are rendered 3D voxel "pixel art", by clicking on them you get a animation!

The Concept Player (Not ingame graphics)
The player... is something I want more to be than just a random blend in character. Originally, we were going to have the player simply being a generic survivor that is no more powerful than other NPCs. However, we decided to give the player a bit of a back story, even though there will be a difficulty option to toggle this. Also, even so, the back story is a bit weak, so not to disturb this games strict "no story/scripted events style".

We won't go into the back story here, so here's exactly why the player is literally called Survivor Alpha. Before World War IV, when the first Volteric Energy bomb was unleashed, the alien energy form was applied to a group of human test subjects. The result was a human capable of controling the Volteric Energy flow, and given some superhuman abilities. During the resulting war, they were used as elite shock troops.

After the war and the resulting Apocalypse (:D), most of the super soldiers were dead or scattered. In the game of Apocalyptic, the player controls Survivor Alpha, the first of the test subjects given abilities. Because of this early nature of applying Volteric Energy to the body, SA doesn't have extremely powerful abilities, and is limited to simple tasks such as moving small objects or firing small projectiles comprised of Volteric particles.

In the game, this will give players another option of gameplay- train his skills so that he may use these abilities in battle. Also, the player might find other Survivors, often leading groups of NPCs, like yourself.

We'll have more infomation about controlling the player and how the player stats will be handled in another post, as I just machine typed my hands dead...

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